
Christmas Chaos: The Avocado Conspiracy
Meet Merlin, the lovable but hapless elf tasked with cultivating the magical trees that bring joy to children everywhere. With a mind full of wonder and a attention span shorter than a snowflake's lifespan, Merlin often finds himself distracted from his duties. But when the magic of the North Pole is threatened, Merlin must collect the scattered runes and save Christmas!
This game was created during the Picnic Season Jam. I made a few changes after the deadline to fix some bugs and do some small changes in the game balance.
The game is still under development and I am trying to share most of it in the devblog. Take a look there and get back soon for more :D
Download
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Click download now to get access to the following files:
v1.zip 13 MB
v2.zip 15 MB
v3.zip 15 MB
v4.zip 15 MB
v6.zip 15 MB
v7.zip 15 MB
Development log
- Moving on but not quite5 days ago
- How are the Avocados sabotaging the presents production?6 days ago
- Adding the Scrolling part of the Side Scroller6 days ago
- First Playable Out: Collect Runes to Produce Presents!7 days ago
- Presents Tree growing and runes appearing9 days ago
- Importing a 2013 package into Unity 612 days ago
- Designing a Side Scrolling Level with a non-combat Mechanics12 days ago
- Golden Axe but without the combat14 days ago
Comments
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nice work! took me quite a while to figure out clicking on the gems though - especially when the character gets a bit stuck
Oh, thanks for the feedback. I wondered if people would figure things out. I'd like the game to be mobile friendly as well and really don't want to add a virtual joystick so clicking/tapping is the main input. However, I do understand that it is not intuitive that the gems should be clicked. Anyways, thanks for the feedback and pointing to a problem in the game. Always appreciated.