Traffic lights and Police Hats - ending the week ;D
Merlin's Midnight Dash » Devlog
Ending the first full week of work in the game there is a new version with some additions and several bugs fixed over the one from the last post. Still a long way to go but it is starting to take shape. From my last TO-DO list,
- Didn't work in the UI. Right now I am thinking about reworking it all but making it way smaller and more focused.
- Presents delivery system is working. You can collect and deliver presents. Still a lot of things to improve, especially regarding explaining the feature to the player. What to collect, where to deliver, etc...
- Added a 3rd infraction type, crossing the red light.
- Haven't done anything related to the Paywall SDK yet. Should probably do soon since the SDK is required for the submission
- Still a lot of balancing to do. Speed of the player, avocados, add more speed limit and no parking zone, etc... I will block a few days before the end of the jam to do only this part.
Besides the things I listed and haven't worked on yet, I came up with a new list to work in the next few days
- Add more animations for Merlin and for the Avocados. I've worked on some animations and got others from Mixamo that will make the game more interesting
- Create different behaviors for the Avocados
- Right now they just do a fixed patrol around the map in a constant speed
- Playing the game, even with the limited scope so far, is enough to know that we need more interesting behavior from the Avocados
- Thinking about a few different options
- Deliberately chasing the player, at least one avocado should do that
- Roaming around a certain area: infraction areas, presents, delivery spots, etc...
- Avocados could also have different roles in the game besides ticketing the player
- Some might move or hide presents
- Some might drop fake presents
- Damage delivery spots
- Block roads, etc...
- I might get some of the behaviors from the Avocados in the pic nic game jam prototype
- The game has a very cold start. It is hard for the player to make any infraction and, without Avocados, there is no challenge. I need to think about ways to improve that.
- I will probably do something related to the amount of presents the player collected and delivered. I will definetely start by adding a presents delivery counter so the player knows how many presents he delivered and can compare to others
Files
paywall-jam02.zip Play in browser
3 days ago
Merlin's Midnight Dash
"Outrun the law, outwit the Avocados—save Christmas one present at a time!" 🎄🚀
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